Mßgico Mundo de las Matemßticas entre 8 y 9 a?os
Joyful math leraning for children ages 8-9 in the hispanic and Latin world. Children can effectively learn math with friendly natural animals and worms.The comprehensive game to rescue princess frog from witch's castle make the children excited in
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Mßgico Mundo de las Matemßticas entre 5 y 8 a?os
Joyful math leraning for ages 5-8 children in the hispanic and Latin world.Children can effectively learn math with friendly natural animals and worms.The comprehensive game to rescue princess frog from witch's castle make the children excited in learning
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Mathematics Saving Greendale
An game that teaches mathematics whilst being fun and rewarding. The interactive content of the computer game teaches the student to really see how mathematic skills can help to solve daily problems and how it helps to play along in the game. The game
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GEUP
GEUP is an interactive, powerful and easy to use software for learning and doing Geometry on the computer. It allows to verify geometric properties ina precise way and to discover new properties through the exploration. With GEUP we can explore mathematics
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Genius Maker
Genius Maker contains 32 educational softwares covering the subjects Mathematics, Physics and Chemistry for High school students. Out of the 32 softwares, 9 softwares are provided as Free and the remaining are for Trial.
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Cricket Puzzle
6 in 1 Educational puzzle game.
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Flash Math
Children in years past have always practiced their basic mathematics by using flash cards. Flash Math duplicates the positive aspect of flash cards and provides dynamic feedback.
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Seraline ScreenSaver
Using mathematics and random drawing effects, Seraline ScreenSaver creates an endless variety of wild aleidoscopic and modern-art-like images, which are always changing and never repeating.
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SciWriter
SciWriter 1.5 is an XML based WYSIWYM word processor that completely integrates writing mathematics and text in the same environment. The native document format of soft4science SciWriter is a subset of XHTML 1.1 and MathML 2.0
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CompuTrak 2004
Tool for winning horse race handicapping.
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